How to adjust the material parameters of the C4D white translucent plastic, ask for help

How to adjust the material parameters of the C4D white translucent plastic, ask for help

1 thought on “How to adjust the material parameters of the C4D white translucent plastic, ask for help”

  1. The key points of transparent material plastic or glass are in the external environment (sky), light, and material (mainly transparent channels).
    must give the external environment, otherwise the refractive index will not work. You can give a sky, and then give the material for a ball. Not every HDR sticker is suitable. Beginners can try a different HDR sticker, and the stickers are different from the transparent and reflected effects)
    It to create a L -shaped display board, put the objects and put the objects On the exhibition board, it will not die around, and it will be richer in rendering.
    In the lights can be 2, one left and right, the pan -light or area lights, or spotlights can be, just adjust the intensity appropriately.
    In the material, you can close all the channels other than transparent and highlight. The plastic refractive index in the transparent inside can be between 1.6-1.8, and then the brightness is 90%. The absorption distance is 15cm. The color presented.
    In the highlights must be adjusted to slender: reduce width and increase intensity.
    The key point of transparent or translucent material is the above, and the rest is the details of the above options in a certain value range.

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